• September 09, 2016 by Crytek

    Keeping Up With the Consoles
    A developer’s take on working with new hardware. more
  • September 07, 2016 by Crytek

    Throw Back to Crysis 2
    A nod back to Crysis 2 on Alcatraz's birthday. more
  • September 02, 2016 by Crytek

    Seeing Is Deceiving: Your Brain and VR
    Your brain is biologically programmed to make constant, small corrections to what you see, and if you’re in the business of creating new realities in VR, it’s a fact that brings some interesting challenges. more
  • August 22, 2016 by Crytek

    Crytek at Gamescom 2016: Wrap Up
    Confirming the fact that all good things must come to an end, Gamescom 2016 reached its conclusion after almost of a week of gaming goodness in Cologne. The world’s largest videogames expo attracted 345,000 visitors from 97 countries this year, with a record number of exhibitors showing off their latest work to players and press. If you’ve been tuned to Crytek’s channels over the last few days, you’ll know we were right in the thick of the action – inviting gamers to go hands-on with the first public demos of Robinson: The Journey for PSVR and The Climb with Oculus Touch controllers. more
  • August 20, 2016 by Crytek

    Crytek at Gamescom 2016: Day Three
    The crowds are growing. More and more cosplayers are appearing among the masses, and the lines to try the most exciting new games have stretched from 45 minutes to four hours. What we’re saying is this: if you want to be among the first to try our VR titles Robinson: The Journey and The Climb (with Oculus Touch controllers for the first time!), then you’d better get to our Gamescom stand (Hall 6) fast. more
  • August 19, 2016 by Crytek

    Crytek at Gamescom 2016: Day Two
    Day two of Gamescom: Just as fun, but with twice the, triple the, maybe even quadruple the people. As the halls fill up you begin to understand that those wide avenues – the avenues that felt enormous on Wednesday when only industry visitors strolled their length – aren’t going to be wide enough for the number of gamers on their way. On day two the halls already feel full, and this isn’t even peak Gamescom. This is just the beginning. more
  • August 18, 2016 by Crytek

    Crytek at Gamescom 2016: Day One
    Whew! We’ve made it through the first day at Gamescom, the biggest video gaming expo in the world. You should see this place. Huge halls filled with loud music, bright lights, and row after row of gaming stations where you can try every game you’ve been dying to get your hands on are the backbone of the Cologne-based event, while in the business area, all the game companies you love are busy planning their next move. more