Lead VFX Artist
Crytek is looking for a Lead VFX Artist to join the Hunt: Showdown team.
Sample pictures/reel or portfolio link which shows sample work are necessary. Your portfolio/reel should demonstrate the following:
Real-time particle FX including a technical breakdown
Strong technical skills (textures / materials / baking / scripting / shaders)
Strong artistic skills (shapes / colors / proportions / timing / lighting and movement)
Keen eye for details and realism
Relocation & Remote Work
For this position, you have one of the following options:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in one of the following countries, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
Germany
Sweden
United Kingdom
Spain
Poland
Austria
3. If you are interested in full-time remote work in any other country (max. +/- 2 hours CET), we can offer you a freelance contract arrangement.
- Responsibilities
- Lead the day-to-day management of the VFX team;
- Along with the Art Director, regular appraisal, review and objective setting for the VFX team;
- Ensure good communication & coordination between the VFX team and other disciplines of the bigger team;
- Assist with recruitment and selection of staff for the team;
- Liaise with external service providers if required;
- Prepare task schedules for the VFX team in conjunction with Artists, Art Project Managers, Producers and other Project Managers;
- Define and enforce industry leading working practices and structure for the given project, based on scope and resources;
- Ensure good quality standards are set and achieved across the team;
- Maintain and enforce the VFX vision and style set out by the Art Director;
- Creation of real-time particle systems in CRYENGINE including textures and materials
- Explore new technologies on the given platforms to achieve best possible results
- Implementation and optimization of shader based effects
- Supervise and mentor other VFX artists on the team
- Work together with our Research and Development department to improve workflows
- Write documentation.
- Requirements
- 5+ years experience in game development
- Last and/or current gen console experience
- Management and project planning experience;
- Expert understanding of current game FX processes, limitations and dependencies
- Strong knowledge of 3ds Max / Maya or Blender, Photoshop, Substance Designer
- Strong knowledge of common real-time game engines
- Established interpersonal and organizational skills
- Ability to deliver and receive constructive feedback
- The ability to manage and supervise artists and willingness to carry out mentorship tasks
- Good English communication and writing skills
- Excellent understanding of production procedures and software employed in the team:
- Expert understanding of current game art processes, limitations and dependencies;
- Ability to manage the demands of numerous people and tasks;
- Team leadership qualities and a team player.
- Pluses
- Experience with CRYENGINE;
- Experience with Houdini;
- Experience with EmberGen;
- Ability to write HLSL.
What you can expect from us
Career Path
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
Company Apartment
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
Relocation Support
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
Public Transport Pass
Discover Frankfurt by bus, tram and metro – free of charge.*
Gym Card
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
International Environment
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
German Classes
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
Events
Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more!*
We are all gamers: stay connected and play games with your colleagues at our remote gaming parties.
Vacation Days
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
*only applicable to employees in Frankfurt.
Apply for this Position
Please apply directly online and, if applicable, upload your materials as specified on the job posting. Fields marked with a * are required.
We are Crytek.
Crytek is an independent video game developer and publisher based in Frankfurt, Germany.
Crytek pushes the boundaries of the possible to make the impossible a reality. We want to create the most fun gaming experiences around, and if we have to blow up computer system requirements or push genre boundaries to do so, then we will. With almost two decades of experience in the games industry, Crytek takes its unique combination of experience and skills and continue to make an impact via innovative, fun, cutting-edge games and technology.